#ifndef __DARK_ELF_H__
#define __DARK_ELF_H__
#include "gofgame/dungeonkeeper/game/Unit.h"

namespace gofgame {
	namespace dungeonkeeper {
		namespace game {
			namespace unit {
				class DarkElf : public Unit{
				public:
					DarkElf();
					~DarkElf();
					bool init();
					void initData();
					void doAI();
					static DarkElf * createByLevel(int lv);
				};
			}
		}
	}
}

#endif //__DARK_ELF_H__
